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 Role-Play Rules

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Astaroth
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PostSubject: Role-Play Rules   Tue Jul 26, 2011 9:41 pm

Role Playing Rules


Starting Threads and Threads Types
All threads are deemed open, attackable and potentially unless otherwise marked:

(Private) – Only threads made in the topic-maker's home territory.
(No-Killing)/(No-Attacking) - Only threads made in the topic-makers home territory.

Battle threads may not be marked Private.

It is perfectly possible to interrupt existing threads as long as Detection and Travel time rules have been satisfied. A failure to follow them will invalidate your actions and may furthermore invalidate the thread. Repeated or malicious breaches of the rules will be punished. Although there are no distinctive rules on traveling and detection, just try to be reasonable on both.

Combat

Do not God Mod or Meta-Game, both are unacceptable.Of particular note never:

1) State that you hit opponent in your post with any move or technique. Doing so is God Modding. They will decide if they get hit.
2) Claiming you avoided getting hit without a logical or indeed feasible reasoning behind it. Evasion and defence must be as carefully done as any attack and must be explainable. If you can not explain the logic of your action you are God Modding. Constant dodging, even by means of predictive abilities is also considered God Modding
3) Never state the actions of another person. It is fine to exploit there own actions if the thread allows but never to control those of another especially an opponent. You can not for instance claim your opponent ran to your left unless you opponent actually stated that previously.

Posting weapons, abilities, etc. you do not have, or using the ones you have inappropriately or in a manner not implied or stated in the description, in a topic is not permitted. Furthermore if used to avoid death or to make something more powerful than it truely is then you will be considered to have God Modded

When in combat you must post details of any ability used in that post, thoroughly and descriptively if used in battle.

Multiple Threads

All members may participate in up to a number of three active Roleplaying threads running at the same time. Only two of these can ever be an RPing thread. One can be training thread or mission topic that is outside of your normal topics.. While they may exist simultaneously they must cover separate time periods and not contradict one another. At no times should you be at two places at once or be in one country one moment another the next. This is to allow people to train or socialize while involved in other threads that may or may not be moving as fast as they might like. Character death in one thread may invalidate the other.

Troubleshooting

All Roleplay related problems disputes should be referred to Staff. If you believe someone has breached the above rules please contact either a Moderator or an Administrator about the matter.

Topic Inactivity

If a poster in a battle topic is attacked and fails to reply within 72 hours, the attack will automatically hit. However, if no attack was launched towards him you may do so after 48 hours and claim your auto-hit 24 hours afterward.

If the person takes more than 48 hours twice to post, than you may auto-hit on the second time after 48 hours.
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